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I was rewatching the show and I realized way better than the first time I've seen it (a lotsa years ago) how cool the animation and the visual directing can be in this series... Just thinking about the work and the craftmanship behind such a short and (apparently) simple scene is... woah! (ehm sorry, not a very scientific and objective measuring term xD). In full cell animation the artist had to imagine and draw a 3d box shaped space, add bouncing and movement-made deformation, internal elements that make the space more complicate than say a plain cube, and make the whole thing rotate without screwing up something in the perspective. And then this cool 1st person effect running toward, rotating and getting farther from the mafia guy (and of course our beloved red eyed bro). What to say, a real little jewel of analog era animation :)
gurdim said:
I was rewatching the show and I realized way better than the first time I've seen it (a lotsa years ago) how cool the animation and the visual directing can be in this series... Just thinking about the work and the craftmanship behind such a short and (apparently) simple scene is... woah! (ehm sorry, not a very scientific and objective measuring term xD). In full cell animation the artist had to imagine and draw a 3d box shaped space, add bouncing and movement-made deformation, internal elements that make the space more complicate than say a plain cube, and make the whole thing rotate without screwing up something in the perspective. And then this cool 1st person effect running toward, rotating and getting farther from the mafia guy (and of course our beloved red eyed bro). What to say, a real little jewel of analog era animation :)
I think the animator screwed up at 0:03