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francesco
6 months agoCrownedDeviser
6 months agoBiggie
6 months agoAtef
6 months agoAnihunter
6 months agoHonestly, I think the real issue here (outside of schedule and possibly direction) is that CGI still has a fairly hard time when it comes to handling the weight of giant objects as opposed to smaller ones. Granted, this is just one man's opinion.
Atef
6 months ago