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- Source: #06
- Id: 129158
- Posted: over 3 years ago by ken
- Size: 852x480
- Framerate: 23.976024
- Rating: Safe
- Score: 186
- Favorited by: Ihdinss, AnimationFanimation, LazyWorkingSloth, Ligibie, MappaDron_Bros, Brian, HavyJinkMax, Gibson, rondeseo, silverview, Kaiden_V02, SleepySyndrome, Dongengen, Linex_anims, Dargow, Yoru7, Akira, afikkkk, Knightsparks, Troodash, JokerLLM, Revofthe6paths, Thatguy, acorn, theczar, ender50, TheMr.PrinceKnight, WTBorp, LordBeerus, SOSO, Ad_A_Dglgmut, FRIIID0O, AdamGD1, YGP, Narumanu, Mysto, Raebo123, Marketani, gg.aa, Yonan, Armando, Crossword, McGuffSnob, FierceAlchemist, holo, RadiumFusion, vonPeterhof, MatriX, ftg, CristianvGarcia, Doctor-D, evandro_pedro06, ftLoic, justinjdm99, Jupiterjavelin, KoHorizon (50 more)
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trafalgarjustice166
over 3 years agoAbrahamOmosun
over 3 years agowakanda270
over 3 years agowakanda270
over 3 years agoKoHorizon
over 3 years agoStill wonder if it's just reference, or rotoscope. Anyway the end result is dope.
hgfdsahjkl
over 3 years agoPurpleGeth
over 3 years agoedit:
I wasn't clear enough, basically:
Psycho-Pass:
record live action -> model it in CG -> animate over it
GoH:
mocap live action -> take the resulting skeleton and model it in CG -> animate over it