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I can't tell if there's CG assistance here or if it's just godly asf animation
CUBES said:
I can't tell if there's CG assistance here or if it's just godly asf animation
I am late but for anyone who sees this, it's kinda both

They use CGI models and rotoscope over them for some shots, so pretty much all you are seeing is "traditional" animation, but CGI was used "behind the scenes"
Gabrielle said:
I am late but for anyone who sees this, it's kinda both

They use CGI models and rotoscope over them for some shots, so pretty much all you are seeing is "traditional" animation, but CGI was used "behind the scenes"
tbh I may be narrow minded but I think it's the best and almost the only intelligent way to put cgi models in anime and blend em with 2d animation. Ok, it's a movie so it's a different scale, but basically it's what Studio IG -a geological age ago- did on Jin-Roh, for the scenes with the tram. And yeah, that tram is handdrawn... but had a cgi structure, who would know if they hadn't told it? xD
gurdim said:
tbh I may be narrow minded but I think it's the best and almost the only intelligent way to put cgi models in anime and blend em with 2d animation. Ok, it's a movie so it's a different scale, but basically it's what Studio IG -a geological age ago- did on Jin-Roh, for the scenes with the tram. And yeah, that tram is handdrawn... but had a cgi structure, who would know if they hadn't told it? xD
I second that
Anonymous
almost 3 years ago
I already loose my mind when i just think about drawing these frames... traced or not, this is nuts.
Gabrielle said:
I am late but for anyone who sees this, it's kinda both

They use CGI models and rotoscope over them for some shots, so pretty much all you are seeing is "traditional" animation, but CGI was used "behind the scenes"
Do you have any sources?. In the past they used the Yasuo Otsuka method, very simple shapes first to make the movement and add the details later little by little.

Computers were too slow in the 70s and 80s to use them in a Japanese production. The action was too dynamic to use the Disney and Filmation method.
Casshan said:
Do you have any sources?. In the past they used the Yasuo Otsuka method, very simple shapes first to make the movement and add the details later little by little.

Computers were too slow in the 70s and 80s to use them in a Japanese production. The action was too dynamic to use the Disney and Filmation method.
Very simple shapes, as in construtction? If so, millions of animators use that method or a method similar.