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i hope he works in aot too
Watanabe is a GOAT no doupt but i dont think the 3d backrounds blend all that well which is a shame cause it makes his great animation kinda floaty and jarring ,especially when the characters are on ground
The way that Nanami was 'gliding' on the ground is so funny
GKalai said:
Watanabe is a GOAT no doupt but i dont think the 3d backrounds blend all that well which is a shame cause it makes his great animation kinda floaty and jarring ,especially when the characters are on ground
I certainly agree, and i dont think its just 3D backgrounds, his first cut on boogiepop for example also didnt blend very well with the background making it pretty weird to look at. I think its because considering that his animation is so unique, compositing staff probably dont really know how to blend the layers correctly.
bacalhauvoador said:
I certainly agree, and i dont think its just 3D backgrounds, his first cut on boogiepop for example also didnt blend very well with the background making it pretty weird to look at. I think its because considering that his animation is so unique, compositing staff probably dont really know how to blend the layers correctly.
I disagree because this isn't the first time on the series where the art direction utterly fails the animator. I mean just last week we had: post #138730

That being said Watanabe went hard on this one, really great work
PurpleGeth said:
I disagree because this isn't the first time on the series where the art direction utterly fails the animator. I mean just last week we had: post #138730

That being said Watanabe went hard on this one, really great work
Yea thats fair. And indeed, watanabe never fails to amaze.
ngl, these are probably some of the worst 3D backgrounds I've seen lol. That and the art direction. Looks pretty funny. Nice smears though
I think watanabe starts from 00:3
and from 00;16 to 00;19 isnt him too

as usual,watanabe is someone special,he is incredible
Quizotix said:
ngl, these are probably some of the worst 3D backgrounds I've seen lol. That and the art direction. Looks pretty funny. Nice smears though
it's certainly rough in places, but, in my opinion, it can get a lot worse. Yoshihara's animation in this Black Clover cut (https://www.sakugabooru.com/post/show/83257 ) is fantastic but the model of the castle that they're fighting in is almost comedically low detail. But ultimately I don't think it's a huge indictment of either show's philosophy because it's necessary to achieve what the storyboards were asking for without spending an unrealistic amount of time on background animation or a more polished 3D space.
The Yoshihara's example is completely different since it's a self-made blender background.
Meanwhile Jujutsu Kaisen just has a pretty bad art direction and the CGI team tries to match that art direction, resulting in something even worse.

hgfdsahjkl said:
I think watanabe starts from 00:3
and from 00;16 to 00;19 isnt him too
Beginning is obviously him, the cut doesn't even change. It's just a little different because he had to follow the AD's corrections. 0:16 probably him nerfed and corrected by the ED and AD.
I could be wrong about the beginning but the 0;16 probably isn't him

anway

great scene
Blademaster223 said:
do you have confirmation?
did you read what bloodystar wrote?

it might be still his part, but correction team just went over it and cut down frames.

you sound like you would know man, but you don't, because you neither work as keyanimator or even know watanabe.
if you don't know or can't tell, you shouldn't make these assumptions.

you basically spread missinformation.
why do you keep doing that?
alot of posts here not mine are about people guessing who animated what so I really don't see your point,why are you mentionning me ????
there is even a persumed tag
bloodstar stated his opnion
I insisted on the 0;16 not just because of the art but because of the animation isn't like watanabe at all that's why I said I could be wrong about the beginning part because it's mostly about the art

and not to brag but most of my assumptions turn out correct
aha,I will take you as an example
see here,
https://www.sakugabooru.com/post/show/120627

I answered your points so I hope you move on cuz I will,I don't want to drag this made up arguement any longer

-
hgfdsahjkl said:
alot of posts here not mine are about people guessing who animated what so I really don't see your point,why are you mentionning me ????
there is even a persumed tag
bloodstar stated his opnion
I insisted on the 0;16 not just because of the art but because of the animation isn't like watanabe at all that's why I said I could be wrong about the beginning part because it's mostly about the art

actually,if you looked around,my guess usually turns right

aha,I will take you as an example
see here,
https://www.sakugabooru.com/post/show/120627

I answered your points so I hope you move on cuz I will,I don't want to drag this made up arguement any longer

-
you could still see his effects in 0:16-0:19 but the face is probably heavily corrected as said by bloodyredstar. I dont know what you mean by not his animation.
Regina said:
you could still see his effects in 0:16-0:19 but the face is probably heavily corrected as said by bloodyredstar. I dont know what you mean by not his animation.
I meant by animation the movement and impact of the shock felt tamed and disjoinet from the rest of the scene
and ofcourse other than the face art
I don't know if it should be called correction when it's inferior to watanabe's art ,lol ,I haven't seen that in his earlier scene or GOH
but yes,I understand it's the AD work here
hgfdsahjkl said:
I meant by animation the movement and impact of the shock felt tamed and disjoinet from the rest of the scene
and ofcourse other than the face art
I don't know if it should be called correction when it's inferior to watanabe's art ,lol
but yes,I understand it's the AD work here
yeah agree, i dont know why the AD would find a problem with the way Watanabe does things but i guess its the ED here who ordered the corrections, heavily bogging down the effects and the feel of the cut
i just didn't like the cgi bg in the third cut (my opinion). Technically speaking: the perspective is wrong.
The cgi looks great to me idk what you guys are on about
Oh I would have loved if this could have been mostly just sexy and smooth background animation instead of this inconsistent mess of 3D Backgrounds... Especially knowing that Watanabe is damn capable of producing some very nice background animation...
I really don't understand what the problem really is.. I think it's really good, I mean this is very stylish yo.. even a lot of people who doesn't understand sakuga, like my friend, he just feels and says to me, that the animator on boogiepop and the one here are the same person.. and it doesn't happen just once.. and most of them tell me that this is very strange and unique just like "I've never seen anything like this before".. they don't hate it, they just feel like something's off and that's in a good direction I mean..

My English is bad.. sorry..
This scene has always seemed very funny to me
Im prettu sure the animation is perfect, The compositing makes it look funny. This show has S tier animation but the background really keep up. Specially Maki vs Mais fight in ep 17
panos said:
i hope he works in aot too
Funny you should say.