any chance this is Aoki ?
zadok said:
any chance this is Aoki ?
it doesn't look like his other works, especially the smears
He didn't work on this episode
 
 
Teramoto KA for this scene, though Kimoto corrected the whole scene, basically redid all the action.
 
As I mentioned in post #232300, the same applies here, of course.
 
First Nanatsuma upload 🙏
Nishimura did big rough layouts for all the action parts after the chorus (probably something close to SB), then Hashizume did proper layouts.
 
 
Does this count as kutsuna lightning?
Syko said:
Does this count as kutsuna lightning?
Even though this was the originator of the effect, It does not resemble it.
Kutsuna lightning started on FMA Milos as a general animation philosophy

The person who coined the phrase was being silly and attributed it to Kutsuna - who was the most senior "web" key animator on Milos, but really he hasnt drawn much lightning that fits the description

A better name would be digital/webkei lightning I suppose
This actually looks more like how Satoru Utsunomiya draws lightning, which isn't surprising since he mentored Kutsuna
 
Nice details when he become a kid for a second
That's the money shot. It was so great.
The colours and effects look really nice
LO山本航 作監夏木洋
 
 
Almost looks like Mitsuo Iso's full limited technique
or maybe I just don't understand what it means :-|
Tzur said:
Almost looks like Mitsuo Iso's full limited technique
or maybe I just don't understand what it means :-|
from what I understand, full limited is mainly animating on 2s and 3s, and completely doing a way with in-between animation. As a result, you get a much more rougher yet consistent look comparatively to when cleaned up in post production, although it’s much more demanding on the key animator as every single drawing is a keyframe. I would imagine Matsumoto was informed by Iso’s style in a few ways

Judging by this clip, the second cut does have an Iso-esque, approach. If you look at the head for the first couple of frames he draws almost identical head shots in between while the main body reorients itself to then see the guy from the bottom coming to attack. Leaving the head kind of rigid while the body does all the work is a very common thing that happens in Iso’s work, you can also see animators like Bahi JD go in that direction sometimes

Just my observation
There is a possibility that Matsumoto took some inspiration from Iso's work in Gosenzosama Banbanzai