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Kutsuna lightning started on FMA Milos as a general animation philosophy
The person who coined the phrase was being silly and attributed it to Kutsuna - who was the most senior "web" key animator on Milos, but really he hasnt drawn much lightning that fits the description
A better name would be digital/webkei lightning I suppose
Tzur said: Almost looks like Mitsuo Iso's full limited technique or maybe I just don't understand what it means :-|
from what I understand, full limited is mainly animating on 2s and 3s, and completely doing a way with in-between animation. As a result, you get a much more rougher yet consistent look comparatively to when cleaned up in post production, although it’s much more demanding on the key animator as every single drawing is a keyframe. I would imagine Matsumoto was informed by Iso’s style in a few ways
Judging by this clip, the second cut does have an Iso-esque, approach. If you look at the head for the first couple of frames he draws almost identical head shots in between while the main body reorients itself to then see the guy from the bottom coming to attack. Leaving the head kind of rigid while the body does all the work is a very common thing that happens in Iso’s work, you can also see animators like Bahi JD go in that direction sometimes
zadok
over 1 year agoAskaa
over 1 year agoAGreenJumper
over 1 year agoBurstRiot
6 months agoBurstRiot
6 months agoBurstRiot
6 months agoBurstRiot
6 months agoChromafire
9 months agoBurstRiot
6 months agoBurstRiot
6 months agoSyko
7 months agoGibson
6 months agoPurpleGeth
6 months agoThe person who coined the phrase was being silly and attributed it to Kutsuna - who was the most senior "web" key animator on Milos, but really he hasnt drawn much lightning that fits the description
A better name would be digital/webkei lightning I suppose
zaris
6 months agoNeonzel
7 months agoYory
7 months agoMrBluePants
7 months agoJDMManga
7 months agonatsuki
6 months agonatsuki
6 months agoTzur
6 months agoor maybe I just don't understand what it means :-|
zaris
6 months agoJudging by this clip, the second cut does have an Iso-esque, approach. If you look at the head for the first couple of frames he draws almost identical head shots in between while the main body reorients itself to then see the guy from the bottom coming to attack. Leaving the head kind of rigid while the body does all the work is a very common thing that happens in Iso’s work, you can also see animators like Bahi JD go in that direction sometimes
Just my observation
grardox
6 months ago